SCIENCE INSANITY
SCIENCE INSANITY
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The ABSURD flying mechs that BattleTech forgot
Look, I know what you're here for. You know what you're here for. Let's just cut to the chase. Yes, the urban mech can fly, it's called the trash CAN not the trash CAN'T. So while i will explain the glorious flying egg mech, I'll also be covering the history and lore of the silliest part of BattleTech's history. So settle in, grab your drink of choice and get ready for some anime tier shenanigans.
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Переглядів: 15 701

Відео

VALKYRIE CLASS | The forgotten little Battlestar that could(n't)
Переглядів 31 тис.День тому
The Valkyrie class, the Boba Fett of Battlestar Galactica. A ship that showed up for a grand total of 30 seconds only to get obliterated by the Cylons in glorious atomic fire. A ship that looks awesome but suffers from a chronic case of short king syndrome. Half a ship, if you will. So if you're interested in learning about the smallest Battlestar, from it's history and construction to it's arm...
Ghost stories and monsters of the inner sphere | Battletech Lore
Переглядів 44 тис.14 днів тому
Generic greetings, and this time around something spooky and silly. A universe as big as BattleTech tends to have a lot of odd, funny and scary stories happening around the fringes. So today, we're going to be going over a few of the ghost mechs in the setting and talking about what they are, what they do, and how they work. So settle in to learn about a few interesting, and totally not real, m...
How the Cylon Raider has Evolved over the years
Переглядів 18 тис.21 день тому
The Cylon raider is an old, iconic design with its split flying wing look and the three centurions piloting it like a clown care. It's been the symbol of menace and evil in the original show, been reworked into a meat monster of a ship for the remaster, and has gone through multiple visual updates and new iterations. So settle in as I'm going to be covering all the different versions of the Cyl...
What's it like to be a MechWarrior?
Переглядів 30 тис.Місяць тому
What's life like in the BattleTech universe as a MechWarrior? Well, it's a lot different than what most people think. Full of a lot more waiting, suffering, misery and discomfort than you'd think and a mix of the highest highs and lowest lows imaginable. So settle in and enjoy an explanation of what life is like, as a MechWarrior. If you'd like to join the discord, click here: discord.com/invit...
THE HIGHLANDER | 90 tons of angry, Scottish, Inner Sphere assault mech
Переглядів 14 тис.Місяць тому
Generic greetings and welcome to the highlander, a famous Inner Sphere assault mech that will put you in the ground figuratively, and if you're unlucky enough to hear the blare of bagpipes, literally. A mech with an illustrious history overshadowed by the even more ridiculous special tactic its pilots specialize in. If you'd like to join the discord, click here: discord.com/invite/HyNC2CTH7g If...
A guide to how YOU can become a successful space pirate
Переглядів 7 тис.Місяць тому
The description of this video has been pirated. It's gone. Space pirates stole it and are trying to ransom it back to me. If you'd like to join the discord, click here: discord.com/invite/HyNC2CTH7g If you’d like to support Science Insanity check out our patreon: www.patreon.com/ScienceInsanity
An undemocratic overview of the Helldivers universe
Переглядів 10 тис.Місяць тому
In this edition of Sci says things and Steve makes bad memes, we cover the most meme-tastic game of the decade. Helldivers 2. So if you want to learn about the lore and background history of super earth, helldivers, terminids and more of all the wonderful inhabitants of the games universe. Then settle in, grab your popcorn, put on your freedom goggles and prepare to see some undemocratic slande...
The HA'TAK | A tool of fear and chariot of the false gods
Переглядів 12 тис.Місяць тому
Generic greetings and welcome to the long awaited return of the basement dwelling content gremlin also known as, Steve. Today we're covering the Ha'tak, one of the coolest looking but most painfully garbage ships in all of science fiction. The punching bag of the setting, ego chariot of the false gods and a cursed nightmare of strange decisions and even stranger consequences. If you’d like to s...
DROP PODS | The craziest way possible to get into the fight
Переглядів 16 тис.2 місяці тому
Generic greetings and welcome to a video on the crazy coffins that only the most daring or dumb soldiers dare to ride into battle. It'll cover what they are, how they work, go over a few of my personal favorite and talk about all the issues that make using them incredibly dangerous and highly unsurvivable. If you’d like to support Science Insanity check out our patreon: www.patreon.com/ScienceI...
THE CENTURION | A breakdown of the roughest, toughest medium mech around
Переглядів 21 тис.2 місяці тому
Generic greetings and welcome to a video on the centurion. A medium mech i consider to be a legend. A mech so awesome and kickass it eventually became one of the most common mechs in the setting. from pirates to mercenaries, warlords to great houses. This bad boy was born in the middle of battle, and that's where it thrives. If you’d like to support Science Insanity check out our patreon: www.p...
The Original Basestar | How the cylons built a revolutionary monster of a ship
Переглядів 51 тис.2 місяці тому
Generic greetings and welcome to giant spinning diner plates, IN SPAAAAACE. Today we're talking about the original cylon basestar, the singular ship of the antagonistic robot empire. Of course, while we will discuss the original in some detail, the majority of this video will be about the unified lore from the remastered series. So if you're interested, settle in and enjoy~ If you’d like to sup...
THE ANNIHILATOR | 4 Urbanmechs in a trench coat. FT [@venomgeekmedia9886 ]
Переглядів 23 тис.3 місяці тому
Generic greetings, today a special video, not only talking about the annihilator which is a walking meme of a battlemech. But instead of our favorite lovable idiot, we have a special guest on for todays nerd extravaganza. So if you're eager to learn about the urbie stack, settle in, grab a drink and get ready for the stupid. If you’d like to support Science Insanity check out our patreon: www.p...
The MCKENNA class | 400 years of being the best.
Переглядів 30 тис.3 місяці тому
Generic greetings, todays video will be about one of the grandest warships in BattleTech, arguably THE face of the franchise when it comes to space combat. The McKenna class battleship. A beautiful juggernaut and one of the pinnacle of naval technology for hundreds of years. So settle in as we laugh, meme and joke our way through this beauty. If you’d like to support Science Insanity check out ...
WARSHIPS | The forgotten titans of BattleTech
Переглядів 46 тис.4 місяці тому
Generic greetings, todays video is half lore and half indignant rant about how unloved the space part of BattleTech actually is. Weather it be Aerotech and the swarms of fighters and bombers trying to blow each other up. Or weather it be the might warships trading death across the stars. I don't think it's a hot take to say that space combat is under appreciated and unloved in BattleTech. If yo...
Why are mercenary armies are so rare in Sci-Fi?
Переглядів 20 тис.4 місяці тому
Why are mercenary armies are so rare in Sci-Fi?
Why use ships when you have the stargates?
Переглядів 27 тис.4 місяці тому
Why use ships when you have the stargates?
ARTEMIS BATTLESTAR | A revolutionary but flawed ship
Переглядів 85 тис.4 місяці тому
ARTEMIS BATTLESTAR | A revolutionary but flawed ship
REPLICATORS | The all consuming mechanical horror of the stargate universe
Переглядів 50 тис.4 місяці тому
REPLICATORS | The all consuming mechanical horror of the stargate universe
The DAEDALUS class | The ship that created a super power
Переглядів 91 тис.5 місяців тому
The DAEDALUS class | The ship that created a super power
SNORDS IRREGULARS. Grave robbers, gamblers and deserters | Battletech Lore
Переглядів 16 тис.5 місяців тому
SNORDS IRREGULARS. Grave robbers, gamblers and deserters | Battletech Lore
The Pegasus Problem & why the ship was a mistake | Battlestar galactica
Переглядів 26 тис.5 місяців тому
The Pegasus Problem & why the ship was a mistake | Battlestar galactica
The silliest & scariest mechwarrior in the setting | Battletech lore
Переглядів 21 тис.6 місяців тому
The silliest & scariest mechwarrior in the setting | Battletech lore
Why put your ships hangars on the outside? | Science fiction explored
Переглядів 121 тис.6 місяців тому
Why put your ships hangars on the outside? | Science fiction explored
Helena Cain | Traitor. Murderer. Villain. & the worst person in BSG | Battlestar Galactica lore
Переглядів 14 тис.6 місяців тому
Helena Cain | Traitor. Murderer. Villain. & the worst person in BSG | Battlestar Galactica lore
COLONIAL RAPTORS | The gun brick & battle taxi of the colonies | Battlestar Galactica Lore
Переглядів 19 тис.7 місяців тому
COLONIAL RAPTORS | The gun brick & battle taxi of the colonies | Battlestar Galactica Lore
SCIROCCO CLASS CRUISER | The MCRNs swiss army knife of a space ship | The expanse lore
Переглядів 21 тис.7 місяців тому
SCIROCCO CLASS CRUISER | The MCRNs swiss army knife of a space ship | The expanse lore
THE BANSHEE | A mech 600 years too early to love | Battletech lore
Переглядів 21 тис.7 місяців тому
THE BANSHEE | A mech 600 years too early to love | Battletech lore
Why nukes in Sci-Fi are awesome & how they work. Join the cult of the bomb.
Переглядів 12 тис.7 місяців тому
Why nukes in Sci-Fi are awesome & how they work. Join the cult of the bomb.
The dream of Mars & what it means to be martian | The expanse lore
Переглядів 8 тис.7 місяців тому
The dream of Mars & what it means to be martian | The expanse lore

КОМЕНТАРІ

  • @Androsynth75
    @Androsynth75 7 хвилин тому

    The Jupiter class Battlestar is the Honey Badger of Space. Jupiter class don’t care. Jupiter class don’t give a shit. Let a Battlestar get close, and the toasters *die*. There’s a reason they went with a computer virus.

  • @kelvinchewjw
    @kelvinchewjw 13 хвилин тому

    I'm kinda suprised there's no LAMs that's based around the janky gundam transformation like the zeta/delta gundam? or just PLANK like the REGZ

  • @Kaiju-Driver
    @Kaiju-Driver 34 хвилини тому

    Fantastic stuff.

  • @hentaioverwhelming
    @hentaioverwhelming 45 хвилин тому

    As someone who watched Gundam Zeta and Macross almost a whole decade before I ever heard of the MechWarrior/Battletech franchises, I figured that you would be dissing the Valkyrie fighters. I honestly didn't expect to see flying trash cans or an art piece of a flying trash can in Roy Fokker's Skull Squadron colors with actual Valkyrie fighters lined up on the deck behind the trash can.

  • @madfoxlabs3436
    @madfoxlabs3436 Годину тому

    Eow, I am a Macross/Robotech fan, also a mechwarrior Battletech fan, Always loved the TImber Wolf Mark 1. I can understand that there is no "balanced" to implement LAMs into a ground battle based table top. Because Variable Fighter or VeriTech depending on the show being Macross, Robotech or Mospeda in some cases are extremely effective in battle when used correctly. They are unforgiving to unskilled pilots, sometimes above average to good pilots are not enough to keep up with them. Demanding only Super Ace pilots to fully shine, an alien "Over technology" to even be built, There is too big a gap between them and standard Ground base mecha or Battle Mechs. They aren't known for particularly tough armor or high capacity missile payload , so perhaps an actual functioning LAM in Battle Tech should prioritize Speed, Agility and Reliability , carrying minimum light armor, single use lightweight SRM and LRM launchers, ARROW 4 would be funny, and a reliable main gun armaments to deal with most lower priority targets. As long as it can position itself for surprise attacks and empty it's payload into the back of the enemy mech and pull away, it could function in ground campaign battles ambushing convoys and lone mech or small squadrons. Best use I can think of is to get behind enemy lines, set up an ambush and take out the Heaviest Battle Mech they can see in an enemy formation and flee the area to reload. These designs will actually do better in Air or Space Battles as they can maneuver in stranger ways than a traditional Fighter Aircraft, Starfighters or Aerotek Fighter. No one wants to be in a Yellow Jacket Chopper and see one of these come at you from your flank.

  • @tigershark7155
    @tigershark7155 2 години тому

    Somebody never used Aerospace ground attack rules in Battletech games, and it shows...

  • @JimmyAgent007
    @JimmyAgent007 2 години тому

    Be honest, there WAS art of MechWarrior adult fun time, but you were too much of a coward to post it. Don't lie and go the 404 route when Rule 34 exists.

  • @Scudboy17
    @Scudboy17 3 години тому

    I am proud to say I am the reason LAMs were permanently banned in my Battletech gaming group. We had a "bring your own mech" battle royal tournament, and while everyone else was bringing in Atlas's and Archers, I brought a Phoenix Hawk LAM and totally trounced the table using the strafing rules from Aerotech. Basically you could just designate a row of hexes as your straffing run and you got to roll attack EVERYTHING in that row, or the 3 hex row I could use at the time. Battletech did not have the antiaircaft rules that were introduced later so the only thing they could do was try to hit me with normal attacks, which was basically not possible unless I chose to land, which I did not lol.

  • @cembanditx1
    @cembanditx1 3 години тому

    In mechwarrior it does that exact job tho, you can’t ignore it and turn your back to because it just does just enough damage, it takes time to kill for its size, while the enemy drop ship is bringing in the real mechs, and it’s often found in 2s or 3s guarding an urban area

  • @houragents5490
    @houragents5490 3 години тому

    The Fromslop gilzzy glazing has to be studied. This is getting ridiculous.

  • @dallasschaub6717
    @dallasschaub6717 4 години тому

    What is this!!?? What did I stumble into here? Why and how is this lore so real!?? I think this video ended up on my algorithm because I watch warhammer 40k stuff but I idk what battletech is! Someone please fill me in a little its kinda cool! Thanks guys 😅

  • @Sargonarhes
    @Sargonarhes 5 годин тому

    And once again the LAM Marauder is ignored. Yes, the design does exist, do a search for it as LAM Marauder or variable glaug and you will see the terror of it. Yes, it's from a Macross game.

  • @CMDR_B0B
    @CMDR_B0B 5 годин тому

    As the Official Liaison for the 🎶 Amazonian Space Pirates 🎶 I can assure you that LAM's do have their place... ...yes The Girls are horribly biased due to their SLDF origins (long story available upon request). This is rarely On the battlefield though. In the kind of full scale action not really seen since the first two Succession Wars. As an attack force the ability to launch & land a scout mech long before your DropShip has even entered atmo, and one difficult to track for long at that. LAMs are like tube artillery and Command vehicles, not likely to be used in a skirmish(normal BT gameplay) but can be extremely useful in the greater campaign. We still maintain one of our Founders Phoenix Hawk LAM Command vehicles "Invisible Jet". And yes we are super pissed at a certain Space Mutant Clan for destroying our one parts supplier. Have Fun&Post Dangerous <Keelback Marketing Division> 'Only ship in the Galaxy to come equipped with a soul 😇'

  • @adamczechowski614
    @adamczechowski614 5 годин тому

    Didn't know about the Lerby 😊 Ive used them in Alpha strike. They do work well in ground effect mode, as a supplement to another unit.

  • @josephkim9974
    @josephkim9974 5 годин тому

    Axeman WHEN

  • @Kalenz1234
    @Kalenz1234 6 годин тому

    You hate the idea of anime cat girls serving you? Are you even human?

  • @mikecrabtree8200
    @mikecrabtree8200 8 годин тому

    I have the answer to all your misgivings about chief Tyroles. Jesus can you mispronounce the chiefs name a few more times please. Everything worked out because……plot armor. Nuf said.

  • @o.k.productions5202
    @o.k.productions5202 9 годин тому

    The Firefly movie’s appearance of the Defender may have been an intentional nod to BSG considering that BSG put the Firefly in the background of the pilot miniseries, probably should have used a different example of the civilian fleet though.

  • @roughgalaxy7990
    @roughgalaxy7990 10 годин тому

    19:14 Spicy. I like it.

  • @xyonblade
    @xyonblade 11 годин тому

    booo urban mech, me no likey hehe

  • @roughgalaxy7990
    @roughgalaxy7990 11 годин тому

    It's hilarious because Urbies are tanky AF in MW5. They aren't good, but they take a beating.

  • @roughgalaxy7990
    @roughgalaxy7990 11 годин тому

    Ok... decent video... but why are this and at least one other in the battletech lore playlist?

  • @scp2539
    @scp2539 12 годин тому

    the urban lam is an adorable bucket of bs and i want it XD

  • @MrBubblebox
    @MrBubblebox 14 годин тому

    I get what your saying to a degree 10000 years is a ton of time. But you did neglect to mention 40K underwent several periods were tech not only did not advance at all but REGRESSED because every faction in WH is various kinds of stupid asshole. BattleTech did the same just on a smaller scale so it bothers me how you can praise one and scream at the other for the same thing. Edit: CHICKEN BROTH IS ALSO GREAT SHUSH!

  • @seanmalloy7249
    @seanmalloy7249 15 годин тому

    19:25 And don't forget that Battletech started out its existence as a lawsuit target. The very first edition of the game was named "Battledroids" -- a name that survived only until Lucasfilm sued them over their use of the term 'droid', and the name was changed to "Battletech". And the wholesale copying of existing mecha designs started there, too -- the game box I bought had two bagged mecha models from the 'Fang of the Sun Dougram' anime series -- a Dougram and a Soltic, if I remember correctly. Not the actual boxed kits -- just the bagged sprues removed from the boxes, with no assembly instructions.

  • @JS-kr8fs
    @JS-kr8fs 16 годин тому

    LAMs: "What are you?" Battlemechs/Aerospace fighters: "We're you, but better."

  • @BigSwede7403
    @BigSwede7403 17 годин тому

    Ahahaha, at 18:20 when it is asked "Would it be effective?" i got an advert break with a Swedish song that translates roughly to "You are the most beautiful thing i know."

  • @alexconroy8695
    @alexconroy8695 17 годин тому

    Wouldn't the spinning create centrifugal gravity? They're robots, so they don't need gravity, so couldn't it be a yo-yo /gyro on its side?

  • @trippsmythoftheaurigancoal8155
    @trippsmythoftheaurigancoal8155 18 годин тому

    What about BattleTech NOT having drop pods? You can drop Mechs from ORBIT!

  • @trippsmythoftheaurigancoal8155
    @trippsmythoftheaurigancoal8155 18 годин тому

    What about Firefly/Serenity?

  • @williamchamberlain2263
    @williamchamberlain2263 19 годин тому

    If you can ignore surface pressure and lack of cover enough to justify mechs, you can justify flowing ambient air through a fusion engine's heat exchangers to provide thrust. Jump jets show that the power-to-weight is available

  • @CaptainBanjo-fw4fq
    @CaptainBanjo-fw4fq 20 годин тому

    16:10 The real advantages of mechs over vehicles, in the BT setting, is that mechs do not need to be a combined arms force. That won’t matter if you’re in a boondock militia never expected to be travelling off-world. But if you’re the pointy end of the spear, expected to take the fight to the enemy, then this is when mechs start to shine. With tanks, even future BT ones, you essentially have all the maintenance and logistics nightmares of the Baghdad thunder runs. And all those supporting enablers need security and their own logistics, which all needs to be shipped on a dropship, via a jumpship to the battlefield. Mechs are the only efficient ground force for waging any kind of offensive interstellar war in Battletech. Edit: Oh, you made that point a few minutes later.

  • @TimeSweeperAdam
    @TimeSweeperAdam 21 годину тому

    Piranha should put the Urbie Lam into MWO for April Fools. It'll be as easy to dispatch as a commando caught out in the open with probably less tonnage for weapons than a flea and be virtually unusable but by god it'll be such a fun meme mech to dart around in.

  • @derekburge5294
    @derekburge5294 21 годину тому

    LAMs make real world mechanical engineers weep. They should be quietly expunged.

  • @mrbigglezworth42
    @mrbigglezworth42 21 годину тому

    Last I checked, CGL made the LAM Urbanmech but didn't actually bother to make it playable in the ruleset. It was more of a promotional piece because contrary to what the company may say, the IP isn't doing so well with it going from kickstarter to kickstarter to even have the money at all to produce the models.

  • @valor1omega
    @valor1omega 21 годину тому

    In novels I am surprised enemy infantry hasn't tried to get on its back to set powerful charges in the shoulder joints. The k-crab would be extremely vulnerable to such tactics due to how wide it's back is. In fact it's one of my favorites as our Game master allows it. I love the cursing that follows after depriving the K-crab of its primary weapons, lol.

  • @valor1omega
    @valor1omega 22 години тому

    I have destroyed king crabs with my Thug many times at range and I crippled/destroyed several with a lance of ac 20 carrying Urban mechs. It's like the Atlas, overrated and easy to destroy in the end. Oh and Infernos in our group didn't need permission from the others to use them and setting the K-crab on fire was so much fun. Destroying Atlas's and K-crabs became a fun hobby for me.

  • @Ussmak
    @Ussmak 22 години тому

    I hate mechs. I hate jets too. Unicycles for life.

  • @jarrodbright5231
    @jarrodbright5231 22 години тому

    Here I thought the development of LAMs involved Jordan Weisman watching Gundam and going "You sonovabitch I'm in" Then Bob Charette wrote up a way to make the whole thing work "in setting"

  • @DTSephiroth
    @DTSephiroth 23 години тому

    Well here is an argument in favor of Carcinzation. One day... ALL shall be Crab.

  • @jaredcolon4535
    @jaredcolon4535 День тому

    So he said "COPY PAST AND INVERT IT" SO MISSY ELLIOT WENT! it's my flight pods I'm goina to copy paste it an flip it put my hangers down and invert it, it's my flight pods that rock it's my flight pods that rock I'm going to stick it an I'm ah flip it copy paste and flip it in Reverse so it's my flight pods that rock is my flight pods that rock

  • @jaredcolon4535
    @jaredcolon4535 День тому

    Yeah a Battlestar charging forward at a slight angle of attack looks like it's coming to hurt you

  • @Aracus92
    @Aracus92 День тому

    Did I buy the urbie LAM for the meme? You bet I did(also the urbie-company) did I also buy the macross miniature game gerwalk models to use as LAMs in Battletech to poke the whole law unseen-lawsuit thing in the eye? Also yes 😂

  • @shawnarmitage7955
    @shawnarmitage7955 День тому

    God, guns, and Battletech. I have 24 original pewter LAM miniatures. I love the hell out of them, but almost never play them.

  • @tsamoka6496
    @tsamoka6496 День тому

    Setting aside all of the legal kerfuffle...while I cannot confirm anything in a legal or cannon sense, I can share my thoughts. Unlike nearly every other type of mech, the lore for the LAM was built around the IRL limitations of the game programming and table-top rules of the franchise. The LAM is, in fact, TOO GOOD for the system it was thought up for. Basically, it's a spec-ops mech-killer that can use aerospace movement whenever it wants to. Unfortunately, NO version of Battlemech or Mechwarrior was ever created that could handle a very-fast, very mobile all-terrain mech that is just as at-home in air and space as it is on the ground. Sadly, the very abilities that made the LAM one of the best mech ideas ever created also are what killed it. No computer of the 80's could handle the speed and mobility of the design, while trying to use it in any tabletop campaign would both force the game maps to balloon to unmanageable sizes and leave GMs struggling with clunky movement rules that were never designed for something as fast and agile as this. As a result, the game devs DELIBERATELY nerfed the LAM as hard as they could just to discourage players from wanting to use it. This is merely papering over the flaws of the SYSTEM itself. Nowadays, there is very little that is actually stopping LAMs from making a triumphant comeback to rise into their rightful place of supremacy, except for a few obstinate holdouts. Mainly, two things. First: "But the lore says ___" My counter-argument? It's fiction. We can rewrite it. Second: "it doesn't work in the video games!" My response? We have computers that weren't built in the 1980's. We can do better. As the the table-top problems, That can be partially solved by rethinking how you use the LAM to begin with. The speed and maneuverability can only be handled once proper working aerospace rules and better maps are developed, but the combat is fairly easy. -First, throw out the existing lore. It's entirely useless and nothing but a waste of time. -Second, stop thinking of the LAM as a "battlemech" and start thinking of it as a "mech-hunter". -Third, the 'Conservation of Ninjutsu' is now your guiding doctrine. Seeing lots of LAMs is bad for them, seeing one LAM is bad for YOU. If you see a LAM, one of three things has happened. The LAM pilot is having a 'really' bad day and screwed up royally, you catch a glimpse of it as it exfils after leaving you as the sole survivor of your entire unit with a pilot seat to thoroughly bleach out, or you see it briefly step out of cover and your sense of sudden and inevitable impending doom has just informed you that the trap has been sprung with your soon-to-be extremely short lived rear-end very firmly in its jaws because "If 'that' LAM is revealing itself, where are the 'rest' of them?" A LAM is not a fighting mech. It is a killing mech. It is the assassin in the shadows, the tiger in the grass at night, the glint of a scope a mile away, and the shark lurking deep below your boat. The LAM is not the mech in front of you that you have to fight. It is the sound of a distant echoing crack, the instant cut-off of your lancemate mid-sentence, the fallen form of his mech after bonelessly crumpling to the ground, the sudden cold feeling of shock and dread creeping down your spine, and the persistent unshakable thought of "Am I going to be next?" It is not a danger, it is a THREAT. Did any of that creep you out a bit? Good. That's what a "real" LAM is. 😁 As such, using a LAM in a campaign becomes a fair bit different than your usual type of mech. While nearly every other kind of mech user inevitably ends up joining the Cult of the Assault-mech that preaches both "Bigger = Better" and "MOR DAKKA!!!", the LAM takes a different approach. That of the Elite Specialist. There are only a handful of things a LAM needs to become the existential threat of looming death it truly is. One, a long-range gauss rifle. Two, a TAG system. Three, a Radio/Comms unit. And four, Stealth. Literally EVERYTHING ELSE is entirely optional. Describing a LAM in combat is best compared with how a spec-ops soldier, secret agent, or a master shinobi fight. (Forget Naruto, punch-wizards don't count) In a typical mission, the enemy never knows the LAM is there. If the LAM has some other mission then just passive observation, then sneaking through enemy lines for things like sabotage, asset retrieval and data gathering are all standard fare. If more destructive actions are needed, then quietly painting a target and watching the fireworks display from an over-the-horizon grid-based un-healthcare delivery is childsplay. If more 'direct' action is required, then calmly framing a mech cockpit in their crosshairs and sending them a hypersonic invitation to the afterlife is just another tuesday. Having only one or two LAMs in play is perfectly fine, especially if you consider the following logic: LAMs are never mass-produced because they are expensive, and therefore more valuable, and therefore have far more requirements to 'match' that value. This means that logically, only the very best of the best will ever even hope to be granted the opportunity to pilot a LAM, and as such when a LAM is on the field, they are the number ONE biggest threat any average mech pilot could ever fear to face. To that end, LAMs should never operate alone, but having more than three or four of them is far too much. LAMs are best used as PC or NPC elite special units or as the BBEG(s) the players have to face. In conclusion, the LAM is not a bad mech. Far, far from it, in fact. What it is, is a badly misunderstood death machine that was too early for its day. It's up to us to prove that we can overcome the limitations of our past and show how the LAM can truly shine. =^x^=

  • @jaredcolon4535
    @jaredcolon4535 День тому

    Is there a link to the Discord

  • @valor1omega
    @valor1omega День тому

    A friend of mine made a joke Urbanmech where it was so stripped down that it was 1/2/1 Heavy Gauss Rifle w/1 ton of ammo and tissue paper armor.

  • @valor1omega
    @valor1omega День тому

    I like LAMs but our group did away with the mech mode and kept the hybrid mode and fighter mode long before seen later on in official stuff. It removes a lot of extra moving parts and allows for faster change and removed their fragile state. Also the pilots has to be cross trained in both mech warrior and Aero space pilot. Any good pilot would never lose their LAMs like he is complaining about. We had to work hard to balance the LAM rules to make them fair to use but the pilot skills had to be at a bare minimum of 2/2 in order to pilot the machine.

  • @lordsherifftakari4127
    @lordsherifftakari4127 День тому

    to be fair, LAM's are not by any means stupid when they are used in accordance to how they were built. a LAM's true strength is it's mobility. a unit that can swiftly arrive, raid or strike a location, then make themselves scarce before the enemy can respond in earnest. they are also good at escorting the lead elements of a planetary invasion by following the dropping mechs at the point of the spear to clear away or tie up defending units long enough for heavier units to arrive. they are not the catch-all do anything unit, never were! yet so many players on the Tabletop keep trying to use them as such. while a LAM CAN take down a heavy mech with skilled piloting and smart tactical deployment. in a straight up fight, most heavies will handily ROFLStomp that LAM. Wasp & Stinger LAM's movement of 8/12/8 and the Phoenix Hawk LAM's 6/9/6 movement are not by any means slow. they are on par with other non-LAM units in their respective weight class. their advantage is their fighter grade mobility that NO ground locked Mech can dream of achieving. Pirahnna are not the biggest fish in the river and they don't have the biggest teeth either! they are dangerous because they attack in swarms quickly overwhelming their target. this is what LAM's do best. locate a target and swarm it. the Phoenix Hawk LAM units I have in my forces and which are used in numbers host 2 Large Lasers backed up with 2 Med. Lasers. respectable firepower for a 55 ton Medium Mech. what good is Firepower if you can't USE it! my LAM's are built to run cool meaning they don't overheat. a common problem with nearly every Mech out there vying to outgun anything it can't outrun. this all energy format allows the unit to quickly respond without needing complex logistics and ammunition. this lets them hit & fade quickly or Scramble just as quick to an unexpected incoming raid and intercept them long enough for the rest of the defenses to respond. they can then houd the retreating raiders OR go find their base/Dropship from whence they arrived. mine also use no advanced tech. they are essentially level 1 Tech meaning they are cheap compared to anything out there using advanced Tech that isn't a Clan. only Double Heat Sinks are used because they DO fit and any Mech & Aerospace Fighter CAN use them. on missions, these LAM's are supported by complimenting units. PHX LAM's in Jet Mode have Aerospace fighters right there with them as they escort the dropping Mechs and Power Armored Infantry into the DZ. the Fighters have the extra lasers from the LAM's coming down as they keep larger and more dangerous Aero Assets at bay. once near the ground the LAM's shift to Airmech using their high maneuverability to tie down local defenders as the 1st wave spearhead Mech units land and organize. as the LZ is established, the LAM's either return for rest & repair locally or fly back to their Carrier. they then operate as fast strikers and raiders using their high mobility to get behind enemy lines and cause chaos shooting up convoys, service Depots, bridges and Fording points and transportation infrastructure. no. LAM's are not Stupid. and in fact they are reasonably balanced as written in the FASA 3025 Technical Readout. every Mech is weighed on 3 sliding scales. Mobility, Firepower, Protection. you cannot have all of everything. it doesn't fit! and even if it DID fit, it's so ungodly expensive that combat units can't afford to buy it. <looking at You Clans.>

  • @TheOneTrueDragonKing
    @TheOneTrueDragonKing День тому

    As a big fan of both Battletech and Robotech, I think Robotech did LAMs much better. The VF-1 Valkyrie or Veritech fighter based on the F-14, was an amazing vehicle. The AirMech thing was even repurposed as so-called Guardian mode, basically turning a fast-moving jet into more of a VTOL with hover capability, and the ability to grab and manipulate things with its' giant hands.